

The Mishima Saga takes an approach similar to the story mode in Injustice 2, changing points of view between Heihachi and his progeny, Tekken Force rebel Lars, and special guest Akuma - yes, that Akuma. While it certainly isn’t sophisticated, I feel no shame admitting watching Yoshimitsu crumple to the ground had me chuckling while smiling and shaking my head. When Yoshimitsu attempts to infiltrate the Mishima Dojo, he finds Leo and battles the young girl before having a change of heart and catching a knee in the groin for his troubles. When King battles Jack, Jack uses its artificial intelligence to adapt to King’s fighting style, so the famous luchador uses maneuvers borrowed from his long-time friend Marduk and from his rival Armor King. There is a certain charm to the entirely over-the-top nature of Tekken's lore.However, there is a certain charm to the entirely over-the-top nature of Tekken’s lore and its embracing of anime tropes, and the short character-specific chapters included in The Mishima Saga help lighten the mood while also serving up nostalgia. While The Mashima Saga does attempt to portray Heihachi in an understanding light by giving motivation for his infamously chucking Kazuya into an erupting volcano decades ago, it is hard to find sympathy for any of the scions of the Mishima family. Heihachi, his son Kazuya, and his grandson Jin all maneuver trillion-dollar corporations with militaries more advanced than most industrialized nations while trying to take each other out. The Mishima Saga explores the healthy and emotionally stable relationships within the Mishima clan, where sons are obsessed with murdering their fathers and fathers can’t help but throw their sons into the nearest lava pit.
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The introduction to Tekken 7’s pace comes from The Mishima Saga, the ambitious new story mode created for the console and PC versions (as opposed to the arcade).

Movement is more deliberate, and carelessly jumping or dashing can be disastrous. Attacks are inspired by Asian martial arts and other fighting styles from around the world, placing most of the emphasis on strikes and very little on the projectiles you typically find in other fighting games. On the surface, Tekken 7 is familiar, taking place on the series’ signature three-dimensional stages which allow you to move to your opponent’s sides as well as forward and back. In a pretty good time for fighting games, with Injustice 2 knocking it out of the park, Killer Instinct continuing to give us quality content years after its release, Street Fighter 5 hitting its stride after a rocky start, and a new version of Guilty Gear Xrd air-dashing our way, the King of the Iron Fist Tournament will not be outdone. Yet somehow it still manages to be accessible to just about anyone wanting to mash buttons, and its huge amount of customization unlocks constantly give you something to strive for beyond its silly and slightly cliched story. Tekken 7 is a love letter to this long-running franchise and its staggering complexity.
